Tida or Tida Village is a necropolis from Final Fantasy Crystal Chronicles situated on a plateau northeast of Alfitaria. A town in many ways like Tipa on the Tipa Peninsula, Tida had fallen to Miasma. As such, the town is full of the undead as well as scavenger and carrion animals. In its heyday, it was one of the nicest towns in all the land. It fell under the miasma when the crystal caravanners from the town never returned. The townspeople stood fast until the very end, never fighting the miasma and eventually succumbing to it.
Tida is a dark and gloomy town. The first half of the dungeon consists of houses of residents past. The second half is covered with webs created by slimy spores. They block the caravanner's path and can be effectively removed with the use of Fire spells. If the caravanners use Fire, the filmy tendril will grow back twice, if Fira is used, it will only grow back once, and to permanently remove it, the player should cast Firaga. The creatures that inhabit Tida are very ominous and some can inflict Poison; it should be cured with the use of the Clear magicite.
The nest is located in the middle of the first half of the stage. It is nestled in the wrecked house behind the hotspot.
There are three different Hot Spot locations in Tida. The first one found is the Wind element. It is located at the dead end of the left path at the beginning of the stage. The second Hot Spot's element is Earth. This Hot Spot can be found in the middle of the first half of the stage. The last Hot Spot's element is also Earth and it can be found at the beginning of the second half of the dungeon.